Game overview  |  Game World Background  |  Classes and Their Abilities  |  Class Characteristics by Team  |  Maps, and Art Direction  |  UX Basics

User interface ideas

Mysterious Hippo isn’t a real working title but we need a title anchor right there.

Basic home screen: User clicked the “Find a Game” Banner. Here she can join an online game, start a game server for herself and friends or try the “Learn to Play” tutorial to get up to speed.

The user clicked “Community Servers” and can choose the game she wants to join.

The user clicked “Options” for help with computer and game settings.

The user clicked “Contact us”. There really ought to be a “Help” option. That’s embarrassing.

All that’s left is “Quit” which will ask the traditional “Are you sure?” before dropping the game. The home screen itself would cycle through fun game art each time it opens.

 

© Copyright Isaac Miller and Hugh Miller 2020

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